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581. Reverse Bountie's - in Player Features and Ideas Discussion [original thread]
Its not the same at all. Revearse bounties would work better for pick up groups and be a good way to stay in touch with people that you don't talk to on a regular basis. And a careful pilot who didnt get blown up a lot could amass a pretty good in...
- by Corey Fumimasa - at 2013.04.02 14:32:00
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582. Reverse Bountie's - in Player Features and Ideas Discussion [original thread]
I put a minimum bounty on a friend of mine the other day, and just got a notification about the payout. Its a good way to keep track of friends but can we have reverse bounties that pay the person who got blown up? It would actually be a good way...
- by Corey Fumimasa - at 2013.04.02 12:39:00
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583. Top Things I Hate about Eve Online - in Player Features and Ideas Discussion [original thread]
I was in a 60+ sink fleet the other day, cheap t1 cruisers just out for a roam. We ran into a 20+ man fleet of Naga's, scimitar's, and a arazu's. Who do you think would win that engagement? There's a lot more than blob warfare going on in Eve. Nu...
- by Corey Fumimasa - at 2013.04.02 11:25:00
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584. how not to die on gatecamps - in EVE General Discussion [original thread]
Oh, one more thing comes to mind. Its really tough to avoid getting blown up in Eve but if you stay out of lowsec and stay in an NPC corp you have better chances. GL/FS
- by Corey Fumimasa - at 2013.04.02 10:48:00
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585. how not to die on gatecamps - in EVE General Discussion [original thread]
4-AcO-DMT wrote: Xen Solarus wrote: Wait out the cloak timer to the last second in the hopes that someone else comes through and diverts their attention long enough for you to get away. Thats all i have to add to the already great advice l...
- by Corey Fumimasa - at 2013.04.02 10:46:00
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586. Null sec alliances, questions - in EVE General Discussion [original thread]
Jenn aSide wrote: Corey Fumimasa wrote: Caldari Citizen 1897289768188: Wasn't your name HolyShocker or something along those lines? It never ocured to me that it was censor bait. A blatant reference to "rear entry" intercourse (lol, take...
- by Corey Fumimasa - at 2013.04.02 02:20:00
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587. NOT voting for any CSM candidate that left a container in one of our wormholes! - in EVE General Discussion [original thread]
This sounds like an all out call to leave anchored cans all through wormhole space! A great movement is afoot, I can feel it in the air. To cans fellow Eve pilots! Cans everywhere proclaiming everything from gospel to outright lies.
- by Corey Fumimasa - at 2013.04.01 17:07:00
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588. how not to die on gatecamps - in EVE General Discussion [original thread]
Empire gate camps are a non-issue once you get the hang of it. Condor will always be vulnerable to disco camps (smart bombs) but with a couple of nanofiber internal structures in your lows and a tank built on resists/speed, not sig radius increasi...
- by Corey Fumimasa - at 2013.04.01 16:45:00
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589. Log on camps Illegal or not? - in EVE General Discussion [original thread]
Oswald Bolke wrote: I was doing armor reps. But I'm thinking about a MWD on my new fit, just so I could get away, I doidn't have the speed to run before Yeah, most logi fits I have seen run MWD. Unless the fleet doctrine is specifically A...
- by Corey Fumimasa - at 2013.04.01 16:15:00
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590. Null sec alliances, questions - in EVE General Discussion [original thread]
Caldari Citizen 1897289768188: Wasn't your name HolyShocker or something along those lines? It never ocured to me that it was censor bait.
- by Corey Fumimasa - at 2013.04.01 15:56:00
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591. Is there anyway to find a cloaked ship? - in EVE General Discussion [original thread]
Emma Royd wrote: I can't believe nobody has said it yet - Posting in a stealth 'nerf afk cloaking' thread I think the whole "posting in a stealth xxx" has run its course. It is no longer edgy and cool, now its just hackneyed and uno...
- by Corey Fumimasa - at 2013.04.01 12:05:00
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592. Null sec alliances, questions - in EVE General Discussion [original thread]
SmilingVagrant wrote: Corey Fumimasa wrote: They are the "best" team in Eve, but far from the most fun. And they keep the focus on their "take no prisoners" "win at any cost" playstyle which changes the game from a great space adventure int...
- by Corey Fumimasa - at 2013.04.01 11:30:00
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593. Clone prices - in Player Features and Ideas Discussion [original thread]
Morrigan LeSante wrote: So, again, what benefit does this feature bring the players? Well again then; it is a balance and a risk and a weakness that can be exploited. All Characters have them in one form or another. This is one that escal...
- by Corey Fumimasa - at 2013.04.01 11:06:00
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594. What % of your petitions were actually server side issues? - in EVE General Discussion [original thread]
Zilero wrote: I do know what an overview pack is. I use them. Now, tell me how to save my overview appearance (colortag/background) more specifically colors, blinking and order. Regardless of your opinion on the OV this is not a bug, and ...
- by Corey Fumimasa - at 2013.03.31 15:10:00
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595. What would happen if the Development team for WOW (World of Warcraft) took over ... - in EVE General Discussion [original thread]
I bet they would do a good job. Blizzard seems to have a great concept for group roles and making each player an important part of the group. I bet they would come up with some interesting ideas to de-emphasize the blob. Re the overall direction...
- by Corey Fumimasa - at 2013.03.31 15:03:00
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596. Null sec alliances, questions - in EVE General Discussion [original thread]
Methelic Mahyisti wrote: Hello there! I've been playing the game for a little while now and there are some things I've witnessed but not really understood. Since it's a sandbox and the game is designed to have players fight each other it's onl...
- by Corey Fumimasa - at 2013.03.31 11:32:00
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597. What % of your petitions were actually server side issues? - in EVE General Discussion [original thread]
I'm not big on sending in petitions, I don't know why. But over the years there are occasions when I cant really see any other option or I'm sure that something must be wrong with the game. Of the 2 or 3 that I have sent in I don't think one of th...
- by Corey Fumimasa - at 2013.03.31 11:11:00
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598. Deconstructing Eve - in EVE General Discussion [original thread]
Krixtal Icefluxor wrote: Corey Fumimasa wrote: Was there a progression from High > Low > Null originally coded into the game? Are there advantages to following those old progressions in todays game? I would say yes to both questions,...
- by Corey Fumimasa - at 2013.03.29 18:32:00
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599. Deconstructing Eve - in EVE General Discussion [original thread]
Tyrendian Biohazard wrote: -A sandbox is a contained environment with limited possibilities. The scope and order in which those possibilities are encountered create a framework that is more open ended than a serial adventure but not entirely li...
- by Corey Fumimasa - at 2013.03.29 14:58:00
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600. Deconstructing Eve - in EVE General Discussion [original thread]
Games are typically designed with an idea as to what the players will do. Original Eve development had a theory of how game play would progress, in some cases the theories were correct, in others not so much. How was Eve originally intended to be...
- by Corey Fumimasa - at 2013.03.29 14:27:00
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